AI Insights · Timothy · January 2023
Top 5 Snake Games Performance in Brazil Q4 2022
Explore the performance of the top 5 snake games in Brazil during Q4 2022, featuring trends in downloads, revenue, and active users.
The final quarter of 2022 saw intriguing trends among the top 5 snake games in Brazil, combining data from both iOS and Android platforms. Here’s a detailed look at the performance of each game based on Sensor Tower data.
Snake.io - Fun Online Snake by Kooapps showed a steady increase in weekly revenue, peaking at approximately $154 in the final week of November. Weekly downloads fluctuated but saw a significant rise towards the end of the quarter, reaching around 227K in the last week of December. Active users also displayed an upward trend, starting at 1.3M in late September and climbing to nearly 1.34M by the end of December.
Snake Zone .io: Worms Game from Madnow experienced low but consistent weekly revenue, with minor peaks at $15 in late November. Downloads varied, with a notable decline in early December to 77K, before rising again to 142K in mid-December. Weekly active users grew steadily, reaching a peak of around 381K in mid-November before slightly decreasing to approximately 346K by the end of December.
slither.io by Lowtech Studios LLC saw gradual increases in weekly revenue, peaking at $115 in mid-December. Weekly downloads showed a general decline throughout the quarter, starting at 107K in late September and ending at 93K in late December. Active users fluctuated but generally trended downward, from 1.74M in late September to approximately 1.41M by the end of December.
Snake Run Race・3D Running Game by Freeplay LLC, despite being a newcomer released in December, showed impressive growth with weekly downloads skyrocketing from 76K in mid-December to 243K by the end of the month. Active user numbers also surged, reaching about 459K in the final week of December.
Lastly, Snake Arena 3D: Battle Rivals! from AI Games FZ experienced low but stable weekly revenue, peaking at $17 in early November. Downloads fluctuated, with a notable increase to 51K in the last week of December. Active users showed a steady growth, from around 73K in late September to approximately 117K by the end of December.
For more detailed insights into app performance, visit Sensor Tower.